Saturday, March 27, 2010

Pulp Hope.


You seem like the kind of person who puts some thought into those definitional debates.

POPE: Oh, yeah. Especially having gone to art school and suffered under this high-art/low-art prejudice, which I'm completely against. I'm all in favor of craft. So [the high-art/low-art dichotomy] is another thing that's worth destroying, I would say, because I feel like that's an intimidation. That benefits curators. It doesn't really benefit creative people. I've never been comfortable with that, especially considering that in art school, where I went to school, there was such a prejudice towards video arts, conceptual work, performance. Something that was traditionally craft-based--whether it was print making or life drawing, which is what I was interested in, and draftsmanship--it was really looked down upon, which really bothered me. In art school, I was actually kicked out, but eventually I got to the point where I would take in a toothbrush as my project and a lot of times I would get really good grades just because I would play the game.

That's straight out of "Art School Confidential."

POPE: Oh, yeah.

I've got some stories like that.


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